Core changes
Fixed BG2CNT corruption in some cases
Fixed rendering of sprites with invalid OBJ Mode
Fixed 32-bit access to some IO registers
Fixed some unknown messages when loading ELF files
Fixed small error when doing a 16-bit write to palette RAM
Fixed minor bug in CpuFastSet emulation
Fixed some crashes loading GCC 3.0.4 ELF files
Fixed minor problem with CPSR (to be consistent with documentation
Added single fram stepping (pauses after drawing the next frame)
BMP screen capture option
Windows changes
Fixed add cheat dialog disabled buttons
Fixed bug with 32-bit cheats (GameShark/Internal)
Multiple selection on cheat list dialogs now supported
Easier enable/disable of cheats
Cheat search dialog now shows previous search results
Cheat lists now restore enabled/disabled status correctly
Added some new companies to information dialogs
Map viewer
Palette viewer
Memory viewer
Sprite viewer
SDL changes
Added development logging option (BIOS usage, illegal reads, illegal writes)
Call stack information (GCC 3+ (ARM mode only) or ARM SDT
Some damn good updates to one of my fav emulators out there. Peace.