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<h1 align="center">Street Fighter Zero 2 Alpha FAQ</h1>
<p align="center">This version only came out in Japan.</p>
<h3>RYU:</h3>
Blue Fireball: D,DF,F + P
Red Fireball:B,DB,D,DF,F + P
Hurricane Kick: D,DB,B + K (air)
Dragon Punch:F,D,DF + P
Fake Fireball: D,DF,F + Start
Super Combos:
SHINKUU HADOKEN: D,DF,F,D,DF,F + P
SHINKUU TATSUMAKISEMPUUKYAKU: D,DB,B,D,DB,B + K
</p>
<h3>ADON:</h3>
Jaguar Kick: D,DF,F + K
Jaguar Tooth:F,DF,D,DB,B + K
Rising Jaguar:F,D,DF + K
Super Combos:
JAGUAR ASSAULT: D,DF,F,D,DF + P,tap P or K
JAGUAR REVOLER: D,DF,F,D,DF,F + K
</p>
<h3>CHUN LI:</h3>
Fireball:B,DB,D,DF,F + P
Lightning Leg:Tap K
Rising Bird Kick:Charge D,U + K
Flip Kick:F,DF,D,DB,B + K
Super Combos:
KIKOSHO: D,DF,F,D,DF,F + P
THOUSAND BURST KICK:Charge B,F,B,F + K
BRAVE MOUNTAIN RISING HEAVEN KICK:Charge DB,DF,DB,U + K
</p>
<h3>GUY:</h3>
Bushin Dash: D,DF,F + K,K
Bushin Hurricane Kick: D,DB,B + K
Bushin Air Throw: D,DF,F + P,P
Turn Punch: D,DB,B + P
Super Combos:
BUSHIN STRONG THUNDER KICK: D,DF,F,D,DF + K
BUSHIN EIGHT-DOUBLE FIST: D,DF,F,D,DF + P,tap P
GRAB AND SMASH: D,DB,B,D,DB,B + P (Level 3)
</p>
<h3>KEN:</h3>
Fireball: D,DF,F + P
Hurricane Kick: D,DB,B + K (air)
Dragon Punch:F,D,DF + P
Roll: D,DB,B + P
Fake Roll: D,DF,F + Start
Super Combos:
SHORYU REPPA: D,DF,F,D,DF + P
SHINRYUKEN: D,DF,F,D,DF + K,tap K
</p>
<h3>DHALSIM:</h3>
Yoga Fire: D,DF,F + P
Yoga Flame:F,DF,D,DB,B + P
High Yoga Flame:F,DF,D,DB,B + K
Yoga Teleport:B,D,DB or F,D,DF + 3K or 3P (air)
Super Combos:
YOGA INFERNO: D,DF,F,D,DF,F + P
YOGA STRIKE: D,DF,F,D,DF,F + K
SUPER YOGA FLAME: D,DB,B,D,DB,B + P
</p>
<h3>GEN:</h3>
Mantis Style:3P
Rising Kick:F,D,DF + K
Rapid Punch:Tap P
Super Combos:
FORWARD RUSH: D,DF,F,D,DF,F + P
SLAP BARRAGE: D,DB,B,D,DB,B + P
Crane Style:3K
Roll Attack:Charge B,F + P
Wall Dive:Charge D,U + K
Super Combos:
AIR THROW: D,DF,F,D,DF,F + P
WALL DIVE:Jump,D,DB,B,D,DB,B + K
</p>
<h3>SAKURA:</h3>
Fireball: D,DF,F + P,P,P
Dashing Dragon Punch:F,D,DF + P
Hurricane Kick: D,DB,B + K
Rising Attack: F,D,DF + K,P
Super Combos:
SUPER FIREBALL: D,DF,F,D,DF,F + P
SUPER DRAGON PUNCH: D,DF,F,D,DF,F + K
SUPER SLIDE KICKS: D,DB,B,D,DB,B + K
</p>
<h3>ROLENTO:</h3>
Patriot Circle: D,DF,F + P
Mekong Delta Attack: D,DB,B + P,P
Mekong Delta Escape: D,DB,B + K
Mekong Delta Air Raid:3P,P
Stinger:F,D,DF + K,K
Quick Jump: D,U,K
Safe Landing: 3K (after jumping, near the ground)
Super Combos:
MINE SWEEPER: D,DB,B,D,DB,B + P
TAKE NO PRISONERS: D,DF,F,D,DF,F + K
</p>
<h3>ZANGIEF:</h3>
Spinning Clothesline:2P
Short Clothesline:2K
Banishing Punch:F,D,DF + P
Spinning Pile Driver:360 + P
Siberian Bear Crusher:360 + K (far)
Siberian Suplex:360 + K (close)
Super Combos:
FINAL ATOMIC BUSTER:720 + P
AERIAL RUSSIAN SLAM: D,DF,F,D,DF,F + P
</p>
<h3>CHARLIE:</h3>
Sonic Boom:Charge B,F + P
Somersault Shell:Charge D,U + K
Super Combos:
SONIC BREAK:Charge B,F,B,F + P,Tap P
SOMERSAULT JUSTICE:Charge DB,DF,DB,U + K
CROSSFIRE BLITZ:Charge B,F,B,F + K
</p>
<h3>BIRDIE:</h3>
Bull Head:Charge B,F + P
Bull Horn:Hold 2P or 2K 1 sec,release
Murderer Chain:360 + P
Bandit Chain:360 + K
Super Combos:
BULL REVENGER: D,DF,F,D,DF + P or K
THE BIRDIE:Charge B,F,B,F + P
</p>
<h3>ROSE:</h3>
Soul Spark: DB,D,DF,F + P
Soul Reflect: D,DB,B + P
Soul Throw:F,D,DF + P
Soul Spiral: D,DF,F + K
Super Combos:
AURA SOUL SPARK: D,DB,B,D,DB,B + P
AURA SOUL THROW: D,DF,F,D,DF + P
SOUL ILLUSION: D,DF,F,D,DF + K
</p>
<h3>SODOM:</h3>
Jigoku Scrape: D,DF,F + P
Shiraha Catch:F,D,DF + K
Butsumetsu Buster:360 + P
Daikyo Burning:360 + K
Jutting Kick:B,DB,D + K (after knockdown)
Super Roll:F,DF,D + P (after knockdown)
Super Combos:
SUPER RUSHING JIGOKU: D,DF,F,D,DF,F + P
OMEGA SLAM:720 + P
</p>
<h3>SAGAT:</h3>
High Tiger Shot: D,DF,F + P
Low Tiger Shot: D,DF,F + K
Tiger Crush:F,D,DF + K
Tiger Blow:F,D,DF + P
Super Combos:
TIGER CANNON: D,DF,F,D,DF,F + P
TIGER GENOCIDE: D,DF,F,D,DF + K
TIGER RAID: D,DB,B,D,DB,B + K
SUPER TAUNT: D,DF,F + Start
</p>
<h3>AKUMA:</h3>
Blue Fireball: D,DF,F + P
Red Fireball:F,DF,D,DB,B + P
Air Fireball:Jump,D,DF,F + P
Dragon Punch:F,D,DF + P
Hurricane Kick: D,DB,B + K (air)
Ashura Warp:B,D,DB or F,D,DF + 3K or 3P
Roll: D,DB,B + P
Hundred Demon Somersault: D,DF,F,UF + P,P or K
Super Combos:
MESSATSU FIREBALL:F,DF,D,DB,B,F,DF,D,DB,B + P
MESSATSU UPPERCUT: D,DF,F,D,DF + P
VIOLENT AIR SLASH:Jump,D,DF,F,D,DF,F + P
INSTANT HELL MURDER:Jab,Jab,F,Short,Fierce (Level 3)
</p>
<h3>M.BISON:</h3>
Psycho Shot:Charge B,F + P
Double Knee Press:Charge B,F + K
Head Press:Charge D,U + K
Somersault Skull Diver:Charge D,U + P,P
Bison Warp:B,D,DB or F,D,DF + 3K or 3P
Super Combos:
KNEE PRESS NIGHTMARE:Charge B,F,B,F + K
PSYCHO CRUSHER:Charge B,F,B,F + P
</p>
<h3>DAN:</h3>
Self-Taught Wave Punch: D,DF,F + P
Shiny Dragon Punch:F,D,DF + P
Flurry Kick: D,DB,B + K
Rolling Taunt: D,DF,F or D,DB,B + Start
Super Combos:
SUPER WAVE PUNCH: D,DF,F,D,DF,F + P
SUPER SHINY DRAGON: D,DF,F,D,DF,F + K
CERTAIN VICTORY RELYING ON NOBODY BUT MYSELF FIST: D,DB,B,D,DB,B +
K
SUPER TAUNT: D,DF,F,D,DF,F + Start
</p>
<h3>"EVIL" RYU:</h3>
Fireball: D,DF,F + P
Hurricane Kick: D,DB,B + K (air)
Dragon Punch:F,D,DF + P
Ashura Warp:B,D,DB or F,D,DF + 3K or 3P
Fake Fireball: D,DF,F + Start
Super Combos:
SHINKUU HADOKEN: D,DF,F,D,DF,F + P
SHINKUU TATSUMAKISEMPUUKYAKU: D,DB,B,D,DB,B + K
MESSATSU UPPERCUT: D,DF,F,D,DF + K
INSTANT HELL MURDER: Jab,Jab,F,Short,Fierce (Level 3)
</p>
<h3>RYU (SSF2):</h3>
Fireball: D,DF,F + P
Flaming Fireball:B,DB,D,DF,F + P
Hurricane Kick: D,DB,B + K (air)
Dragon Punch:F,D,DF + P
</p>
<h3>KEN (SSF2):</h3>
Fireball: D,DF,F + P
Hurricane Kick: D,DB,B + K (air)
Dragon Punch:F,D,DF + P
</p>
<h3>CHUN LI (SSF2):</h3>
Fireball:Charge B,F + P
Spinning Bird Kick:Charge D,U + K (air)
Lightning Kick:Tap K
</p>
<h3>ZANGIEF (SSF2):</h3>
Spinning Clothesline:2P
Short Clothesline:2K
Spinning Pile Driver:360 + P
Siberian Bear Crusher:360 + K (far)
Siberian Suplex:360 + K (close)
</p>
<h3>DHALSIM (SSF2):</h3>
Yoga Fire: D,DF,F + P
Yoga Flame:B,DB,D,DF,F + P
Yoga Teleport:B,D,DB or F,D,DF + 3K or 3P
</p>
<h3>SAGAT (SSF2):</h3>
High Tiger Ball: D,DF,F + P
Low Tiger Ball: D,DF,F + K
Tiger Knee: D,DF,UF + K
Tiger Uppercut:F,D,DF + P
</p>
<h3>M.BISON (SSF2):</h3>
Flaming Torpedo:Charge B,F + P
Scissor Kick:Charge B,F + K
Head Stomp:Charge D,U + K
Flying Psycho Fist:Charge D,U + P
</p>
<h3>UNIVERSAL MOVES (not for older characters):</h3>
Taunt:Start
Landing Roll:B,DB,D + P (after knockdown)
Alpha Counter:Block,B,DB,D + P or K (Level 1.5)
Custom Combo: Fierce + Roundhouse, then input attacks (air) (Level 1)</p>
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[ 06 July 2001: Message edited by: DamianMoran ]