Impressions of: Street Fighter Zero 2 ALPHA!

Everything pertaining to the more serious side of gaming.

Impressions of: Street Fighter Zero 2 ALPHA!

Postby Damian on Sun Jul 01, 2001 7:05 pm

I should have made this post a few days ago, but anyway...

Image

That is the image of the end of Dramatic battle mode (hold all kicks and press start at title screen) which was damn challenging.

I actually couldn't defeat Akuma/Gouki so I got hold of a savestate with two Shin-Akumas/Goukis and kicked his sprite!

This game is damn fine, quite a bit better than SFZ2 as you has two extra modes, and by pressing start (sometimes more than once) at the character select screen you can select the original versions of the characters.

It might (as GM said) be better than SFZ3 but I have yet to properly play this game as I recently downloaded it the 750 but I was missing one graphic rom which I will download fully shortly afar writing this.
User avatar
Damian
PCB Ultimate Emulator
PCB Ultimate Emulator
 
Posts: 2034
Joined: Tue May 15, 2001 6:01 am
Location: S.E England

Impressions of: Street Fighter Zero 2 ALPHA!

Postby adidas on Sun Jul 01, 2001 7:12 pm

I've barely played it, so I didn't notice the two extra modes. I've been fooling around with MAME. I'm going for a perfect score in Dig Dug.
User avatar
adidas
PCB Emperor
PCB Emperor
 
Posts: 2641
Joined: Tue May 15, 2001 6:01 am
Location: Cleveland, Ohio

Impressions of: Street Fighter Zero 2 ALPHA!

Postby RabidYak on Sun Jul 01, 2001 7:49 pm

Perfect Dig Dug score? It say thats nigh on impossible considering youd have to kill all the enemys with rocks at the deepest level of dirt to get a genuine perfect score.
User avatar
RabidYak
PCB King
PCB King
 
Posts: 1238
Joined: Tue May 15, 2001 6:01 am
Location: England

Impressions of: Street Fighter Zero 2 ALPHA!

Postby Damian on Sun Jul 01, 2001 8:21 pm

I think he was joking me mon.
User avatar
Damian
PCB Ultimate Emulator
PCB Ultimate Emulator
 
Posts: 2034
Joined: Tue May 15, 2001 6:01 am
Location: S.E England

Impressions of: Street Fighter Zero 2 ALPHA!

Postby adidas on Sun Jul 01, 2001 8:23 pm

You're right. I'll go for Q*Bert instead
User avatar
adidas
PCB Emperor
PCB Emperor
 
Posts: 2641
Joined: Tue May 15, 2001 6:01 am
Location: Cleveland, Ohio

Impressions of: Street Fighter Zero 2 ALPHA!

Postby Pdaimaoh on Mon Jul 02, 2001 1:36 am

I hate Qbert, he looked cool, and the cartoon had greaseballs he could shoot from his schnoz, but not in the game! and how come I was always jumping off the sides??? that's so fucking shady!!!

however, digdug was one of the first arcade units I really liked! (right up there with missile command)
User avatar
Pdaimaoh
PCB Baron
PCB Baron
 
Posts: 665
Joined: Tue May 15, 2001 6:01 am
Location: the bowels of heaven

Impressions of: Street Fighter Zero 2 ALPHA!

Postby jurucyber on Mon Jul 02, 2001 2:06 am

The earliest coin-op i played was Kung-Fu Master,wich i didnt play untill much later on.That game required SKILL,which is proberbly why i sucked oat it.

That and the fact you could get your fucking head smashed in for even being in that area
for more than 5 minutes.
jurucyber
PCB Landlord
PCB Landlord
 
Posts: 343
Joined: Tue May 15, 2001 6:01 am

Impressions of: Street Fighter Zero 2 ALPHA!

Postby adidas on Mon Jul 02, 2001 3:44 am

Q*bert on Atari 2600 was the best.

There weren't any problems with him jumping off the sides if you were good with the joystick.

Damn I want to hook my 2600 up.
User avatar
adidas
PCB Emperor
PCB Emperor
 
Posts: 2641
Joined: Tue May 15, 2001 6:01 am
Location: Cleveland, Ohio

Impressions of: Street Fighter Zero 2 ALPHA!

Postby Pdaimaoh on Mon Jul 02, 2001 4:27 pm

I am the ninja master of control! I only played it in the arcade and on my bud's mini version...

Kung Fu ruled! I always lost to those little bastards or the second to last boss! d'oh!
User avatar
Pdaimaoh
PCB Baron
PCB Baron
 
Posts: 665
Joined: Tue May 15, 2001 6:01 am
Location: the bowels of heaven

Impressions of: Street Fighter Zero 2 ALPHA!

Postby were on Tue Jul 03, 2001 7:40 am

least in qbert for atari2600, you could jump over ANYTHING...though the game speeds up uncontrolably later rounds..
User avatar
were
PCB Emperor
PCB Emperor
 
Posts: 2500
Joined: Wed May 16, 2001 6:01 am
Location: atlantic canada

Impressions of: Street Fighter Zero 2 ALPHA!

Postby Silverhaze on Tue Jul 03, 2001 1:59 pm

I think it was a table top 2 player original space invaders with the controls under the table that was my first coin op. I played Scramble on some dodgy home system years ago where the guy had to put a coloured filter or something over the tv to make the game look better. Never had a 2600 and have only ever played pong with the paddles on one of the atari systems.
User avatar
Silverhaze
Master Of The Universe
 
Posts: 5195
Joined: Tue May 15, 2001 6:01 am
Location: #obfuscation on efnet (occasionally)


Return to Computer Emulation

Who is online

Users browsing this forum: No registered users and 3 guests

cron