Alright. So this is a very recent game. I still have to admit, I'd really like to be able to play it in NRX. I've been waiting quietly, but I think it's worth posting this news from the Neo-0 site.
<BLOCKQUOTE><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><HR>After much testing and hard work, Tyris has SUCCEEDED in dumping both P1 and P2 of MSX through the edge connector! This is a MAJOR milestone! This means that we now have the CORRECT rombanking method!
There is unfortunately one very small snag. For some strange reason, the KOF2K cart is not giving us any data at this point. This makes absolutely NO sense seeing as how I got P1 out of KOF2K. Tyris was unable to extract P1 data from KOF2K using the exact same method that I had used earlier (and which btw, Tyris had himself devised). This can only mean one thing: Something is broken. Right now, the three possiblities are: 1. The cart was damaged during shipping to Tyris, 2. The MVS is broken and not sending the correct clock signal, 3. The edge system that Tyris is using was damaged during shipping and the wire for the clock may be loose. Now, MSX checked for the MVS system as well. However, how it did the check is uncertain. It is quite possible that the wires that it used to check are ok, but that the clock wire that KOF2K uses may have some problems.
Right now, Tyris is working hard at diagnosing which part is broken. He will take the entire system over to an arcade reseller in his area and have the whole thing checked over. Chances are that either the cart or the MVS may be damaged. The edge system has already been checked over and it appears to be ok. Once we figure out which is broken, we will have that problem fixed and then we will be able to dump KOF2K.
Today should be a day of celebration! We have hit a snag, but it is a small one compared to what we have accomplished. Tyris is taking it over on Monday, so we'll know exactly what needs to be repaired/replaced VERY soon. The hard part was the rombanking which Tyris has already conquered. After the P roms, we'll work out the c roms in a similar fashion and KOF2K will be FULLY playable!<HR></BLOCKQUOTE>
I don't know how much longer it will be before the rom will be dumped, but I'm just glad progress is being made. Eventually we'll be able to play KOF2K in MAME or NRX