Best Game

Discuss all your experiences of the world of Arcade Emulation

Moderator: Silverhaze

Best Game

Postby adidas on Sat May 19, 2001 9:05 pm

Last Blade 2 > Neo Geo
King Of Fighters 99 > Neo Geo
Soul Calibur > Dreamcast
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adidas
PCB Emperor
PCB Emperor
 
Posts: 2641
Joined: Tue May 15, 2001 6:01 am
Location: Cleveland, Ohio

Best Game

Postby RabidYak on Sat May 19, 2001 10:45 pm

Heres a few of my top games -

SFA3
SF2-HF
R-Type
Final Fight
Midnight Resistance
Forgotten Worlds
1941
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RabidYak
PCB King
PCB King
 
Posts: 1238
Joined: Tue May 15, 2001 6:01 am
Location: England

Best Game

Postby the ox on Sun May 20, 2001 12:38 am

GUNSTAR HEROES
SUPER MARIO RPG
SAMURAI SHOWDOWN SERIES
BONKS REVENGE
NINJA SPIRIT
KATO AND KEN
CONTRA
ANY SONIC THE HEDGEHOG GAME
ALL MEGAMAN GAMES
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the ox
PCB Resident
PCB Resident
 
Posts: 163
Joined: Wed May 16, 2001 6:01 am
Location: booneville Arkansas

Best Game

Postby ivwshane on Sun May 20, 2001 2:05 am

sfa3
mkII
ping pong
ssf2t
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ivwshane
PCB Conqueror
PCB Conqueror
 
Posts: 1973
Joined: Thu May 17, 2001 6:01 am
Location: California U.S.A.

Best Game

Postby Sakura T W on Sun May 20, 2001 2:52 am

The Amiga game with Tony the Tiger

<BLOCKQUOTE><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><HR>
They're Grrrrrrreat!
<HR></BLOCKQUOTE>

[ 19 May 2001: Message edited by: Sakura T W ]
Sakura T W
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Posts: 6
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Best Game

Postby Damian on Sun May 20, 2001 5:05 am

OK in this one try and pick your most favourite game, and if that is too hard a few of them.
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PCB Ultimate Emulator
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Posts: 2034
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Location: S.E England

Best Game

Postby Silverhaze on Mon May 21, 2001 1:44 pm

Tony Hawk 2 (DC)
Jet Set Radio (DC)
Soul Calibur (DC)
Black & White (PC)
Unreal Tournament (PC)
Pro Pinball (PC)

Sorry to be so modern with my selection but nobody specified a particular platform and these are the games I play most.

For mame and other emus

Puzzle Bobble series
Bubble Bobble series
Punisher
Caddilacs & Dinosaurs
Forgotten Worlds
Prehistoric Isle
Edward Randy (if I ever get to play it again)
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Master Of The Universe
 
Posts: 5195
Joined: Tue May 15, 2001 6:01 am
Location: #obfuscation on efnet (occasionally)

Best Game

Postby raptor red on Tue May 22, 2001 2:56 am

soul caliber-dc
project justice-dc
final fantasy- nes
might and magic 6-pc
septerra core-pc
adventure pinball-pc (i swear to god its using the unreal tournament engine)
19xx-arcade
real life......lol just threw that one in for the hell of it [img]images/smiles/icon_eek.gif[/img]
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Posts: 75
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Location: the state of euphoria. and what a wonderful state to live in.

Best Game

Postby adidas on Tue May 22, 2001 3:57 am

A pinball game using the UT engine? Are you sure of that, or does it just look that good? Where can I see that game?
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adidas
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Posts: 2641
Joined: Tue May 15, 2001 6:01 am
Location: Cleveland, Ohio

Best Game

Postby Silverhaze on Tue May 22, 2001 1:23 pm

Adventure Pinball? Is that the one.....no thats 3D pinball something or other.

Yeah, I havent seen it either and now I really wanna. I love a good pinball game and Pro Pinball - Fantastic Journey is about the best I have come across so far.
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Posts: 5195
Joined: Tue May 15, 2001 6:01 am
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Best Game

Postby raptor red on Tue May 22, 2001 9:39 pm

swear to god. its called adventure pinball-forgotten islands. get it at your local eb.
and for further proof, heres the settings i made in the ini file.
[URL]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.pb
LocalMap=Flyby.pb
Host=
Portal=
MapExt=pb
SaveExt=usa
Port=7777
Class=Pinball.PBPlayer

[FirstRun]
FirstRun=420

[PackageRemap]
UnrealShare=PBBase

[Engine.Engine]
GameRenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=Galaxy.GalaxyAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=UBrowser.UBrowserConsole
Language=int
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
WindowedRenderDevice=SoftDrv.SoftwareRenderDevice
RenderDevice=SoftDrv.SoftwareRenderDevice
DefaultGame=PBBase.SinglePlayer
DefaultServerGame=PBBase.DeathMatchGame
ViewportManager=WinDrv.WindowsClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
CdPath=D:

[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
Paths=../System/*.u
Paths=../Maps/*.pb
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevSound
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp

[Engine.GameEngine]
CacheSizeMegs=4
UseSound=True
DetailRatio=1.0
ServerActors=IpDrv.UdpBeacon
ServerActors=IpServer.UdpServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.mplayer.com MasterServerPort=27900
ServerPackages=Pinball

[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
WindowedColorBits=16
FullscreenViewportX=1280
FullscreenViewportY=1024
FullscreenColorBits=32
Brightness=0.500000
MipFactor=1.000000
UseDirectDraw=True
UseJoystick=False
CaptureMouse=True
StartupFullscreen=False
CurvedSurfaces=true
LowDetailTextures=False
ScreenFlashes=False
NoLighting=False
SlowVideoBuffering=False
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.000000
ScaleRUV=2000.000000
MinDesiredFrameRate=28.000000
Decals=True
NoDynamicLights=False
UseDirectInput=False
ParticleDensity=0
NoFractalAnim=False
SkinDetail=High
TextureDetail=High

[XDrv.XClient]
WindowedViewportX=640
WindowedViewportY=480
WindowedColorBits=16
FullscreenViewportX=640
FullscreenViewportY=480
FullscreenColorBits=16
Brightness=0.500000
MipFactor=1.000000
SlowVideoBuffering=False
StartupFullscreen=True
CurvedSurfaces=False
CaptureMouse=True
LowDetailTextures=False
ScreenFlashes=True
NoLighting=False
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.0
ScaleRUV=2000.0
MinDesiredFrameRate=30.0

[Engine.Player]
ConfiguredInternetSpeed=2600
ConfiguredLanSpeed=20000

[Audio.GenericAudioSubsystem]
UseFilter=True
UseSurround=False
UseStereo=True
UseCDMusic=False
UseDigitalMusic=true
UseSpatial=False
UseReverb=False
Use3dHardware=true
LowSoundQuality=False
ReverseStereo=False
Latency=40
OutputRate=44100Hz
Channels=16
MusicVolume=160
SoundVolume=200
AmbientFactor=0.7

[Galaxy.GalaxyAudioSubsystem]
UseDirectSound=True
UseFilter=True
UseSurround=False
UseStereo=True
UseCDMusic=True
UseDigitalMusic=true
UseSpatial=False
UseReverb=True
Use3dHardware=true
LowSoundQuality=False
ReverseStereo=False
Latency=40
OutputRate=44100Hz
EffectsChannels=16
DopplerSpeed=9000.000000
MusicVolume=177
SoundVolume=255
AmbientFactor=0.700000

[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=150
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload

[Engine.DemoRecDriver]
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60

[Engine.GameReplicationInfo]
ServerName=Another UT Server
ShortName=UT Server
AdminName=
AdminEmail=
Region=0
MOTDLine1=
MOTDLine2=
MOTDLine3=
MOTDLine4=

[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0

[IpServer.UdpServerQuery]
GameName=ut

[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconProduct=ut

[SoftDrv.SoftwareRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=False
Coronas=False
HighDetailActors=False
HighResTextureSmooth=True
LowResTextureSmooth=False
FastTranslucency=True

[GlideDrv.GlideRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailBias=-1.500000
RefreshRate=60Hz
DetailTextures=True
FastUglyRefresh=False
ScreenSmoothing=True
Resolution=Default

[MetalDrv.MetalRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=False

[D3DDrv.D3DRenderDevice]
Translucency=True
VolumetricLighting=true
ShinySurfaces=True
Coronas=True
HighDetailActors=True
UseMipmapping=True
UseTrilinear=true
UseMultitexture=True
UsePageFlipping=True
UsePalettes=True
UseFullscreen=True
UseGammaCorrection=True
DetailTextures=true
Use3dfx=False
UseTripleBuffering=True
UsePrecache=True
Use32BitTextures=true
DescFlags=1
dwDeviceId=272
dwVendorId=4318
Use32BitZBuffer=true
UseVertexFog=False
UseAGPTextures=true
UseVideoMemoryVB=False
UseVSync=False
Description=NVIDIA GeForce2 MX

[SglDrv.SglRenderDevice]
Translucency=True
VolumetricLighting=False
ShinySurfaces=False
Coronas=True
HighDetailActors=False
ColorDepth=16
DetailTextures=False
FastUglyRefresh=False
TextureDetailBias=Near
VertexLighting=False

[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=6
GridEnabled=True
SnapVertices=True
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=False
AutoSaveTimeMinutes=5
AutoSaveIndex=6
C_WorldBox=(R=0,G=0,B=107,A=0)
C_GroundPlane=(R=0,G=0,B=63,A=0)
C_GroundHighlight=(R=0,G=0,B=127,A=0)
C_BrushWire=(R=255,G=63,B=63,A=0)
C_Pivot=(R=0,G=255,B=0,A=0)
C_Select=(R=0,G=0,B=127,A=0)
C_AddWire=(R=127,G=127,B=255,A=0)
C_SubtractWire=(R=255,G=192,B=63,A=0)
C_GreyWire=(R=163,G=163,B=163,A=0)
C_Invalid=(R=163,G=163,B=163,A=0)
C_ActorWire=(R=127,G=63,B=0,A=0)
C_ActorHiWire=(R=255,G=127,B=0,A=0)
C_White=(R=255,G=255,B=255,A=0)
C_SemiSolidWire=(R=127,G=255,B=0,A=0)
C_NonSolidWire=(R=63,G=192,B=32,A=0)
C_WireGridAxis=(R=119,G=119,B=119,A=0)
C_ActorArrow=(R=163,G=0,B=0,A=0)
C_ScaleBox=(R=151,G=67,B=11,A=0)
C_ScaleBoxHi=(R=223,G=149,B=157,A=0)
C_Mover=(R=255,G=0,B=255,A=0)
C_OrthoBackground=(R=163,G=163,B=163,A=0)
C_Current=(R=0,G=0,B=0,A=0)
C_BrushVertex=(R=0,G=0,B=0,A=0)
C_BrushSnap=(R=0,G=0,B=0,A=0)
C_Black=(R=0,G=0,B=0,A=0)
C_Mask=(R=0,G=0,B=0,A=0)
C_WireBackground=(R=0,G=0,B=0,A=0)
C_ZoneWire=(R=0,G=0,B=0,A=0)
EditPackages=Core
EditPackages=Engine
EditPackages=Editor
EditPackages=UWindow
EditPackages=Fire
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=UBrowser
EditPackages=PBBase
EditPackages=UMenu
EditPackages=IpServer
EditPackages=Botpack
EditPackages=pinball
EditPackages=PBMenu

[UMenu.UnrealConsole]
RootWindow=UMenu.UMenuRootWindow
UWindowKey=IK_Esc
ShowDesktop=True

[UMenu.UMenuMenuBar]
ShowHelp=True
GameUMenuDefault=UTMenu.UTGameMenu
MultiplayerUMenuDefault=
OptionsUMenuDefault=
ModMenuClass=UMenu.UMenuModMenu

[Botpack.ChallengeBotInfo]
Difficulty=1

[Botpack.DeathMatchPlus]
bNoviceMode=True
bHardCoreMode=True
bUseTranslocator=False
bCoopWeaponMode=False
MinPlayers=0
AirControl=0.350000
FragLimit=0
TimeLimit=0
bChangeLevels=True
bMegaSpeed=False
bAltScoring=False
bMultiWeaponStay=True
bForceRespawn=False
bTournament=False
NetWait=10
RestartWait=15
MaxCommanders=0
InitialBots=1
bNoMonsters=True
bHumansOnly=False
bClassicDeathMessages=False

[Botpack.CTFGame]
bUseTranslocator=True
bCoopWeaponMode=True
GoalTeamScore=3

[Botpack.Domination]
bDumbDown=True
bUseTranslocator=True
bCoopWeaponMode=True
GoalTeamScore=100

[Botpack.Assault]
bUseTranslocator=False
bCoopWeaponMode=True

[Botpack.TeamGamePlus]
bBalanceTeams=True
GoalTeamScore=30
bPlayersBalanceTeams=True

[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False
bMuteSpectators=False
bNoCheating=True
bAllowFOV=False
AutoAim=1.000000
GameSpeed=1.000000
MaxSpectators=2
AdminPassword=
GamePassword=
MaxPlayers=10
IPPolicies[0]=ACCEPT,*
IPPolicies[1]=
IPPolicies[2]=
IPPolicies[3]=
IPPolicies[4]=
IPPolicies[5]=
IPPolicies[6]=
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ServerLogName=server.log
bLocalLog=True
bWorldLog=True
bBatchLocal=False
DemoBuild=0
DemoHasTuts=0
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

[PBBase.UnrealGameOptionsMenu]
bCanModifyGore=True

[UBrowser.UBrowserConsole]
RootWindow=UBrowser.UBrowserRootWindow
UWindowKey=IK_Esc
ShowDesktop=True
bShowConsole=True

[UBrowser.UBrowserMainClientWindow]
LANTabName=UBrowserLAN
ServerListNames[0]=UBrowserUT
ServerListNames[1]=UBrowserLAN
ServerListNames[2]=UBrowserPopulated
ServerListNames[3]=UBrowserDeathmatch
ServerListNames[4]=UBrowserTeamGames
ServerListNames[5]=UBrowserCTF
ServerListNames[6]=UBrowserDOM
ServerListNames[7]=UBrowserAS
ServerListNames[8]=UBrowserLMS
ServerListNames[9]=UBrowserAll
ServerListNames[10]=None
ServerListNames[11]=None
ServerListNames[12]=None
ServerListNames[13]=None
ServerListNames[14]=None
ServerListNames[15]=None
ServerListNames[16]=None
ServerListNames[17]=None
ServerListNames[18]=None
ServerListNames[19]=None

[UBrowserUT]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,bCompatibleServersOnly=True

[UBrowserLAN]
ListFactories[0]=UBrowser.UBrowserLocalFact,BeaconProduct=ut
URLAppend=?LAN
AutoRefreshTime=10
bNoAutoSort=True

[UBrowserPopulated]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,MinPlayers=1,bCompatibleServersOnly=True

[UBrowserDeathmatch]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=DeathMatchPlus,bCompatibleServersOnly=True

[UBrowserTeamGames]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=TeamGamePlus,bCompatibleServersOnly=True

[UBrowserCTF]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=CTFGame,bCompatibleServersOnly=True

[UBrowserDOM]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Domination,bCompatibleServersOnly=True

[UBrowserAS]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Assault,bCompatibleServersOnly=True

[UBrowserLMS]
ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=LastManStanding,bCompatibleServersOnly=True

[UBrowserAll]
ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=unreal.epicgames.com,MasterServerTCPPort=28900,Region=0,GameName=ut
ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master0.gamespy.com,MasterServerTCPPort=28900,Region=0,GameName=ut
bHidden=True
bFallbackFactories=True

[UTMenu.UTMultiplayerMenu]
OnlineServices[0]=LOCALIZE,MPlayer
OnlineServices[1]=LOCALIZE,Heat
OnlineServices[2]=LOCALIZE,WON

[UWeb.WebServer]
Applications[0]=UTServerAdmin.UTServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=UTServerAdmin.UTImageServer
ApplicationPaths[1]=/images
DefaultApplication=0
bEnabled=False

[UBrowser.UBrowserHTTPClient]
ProxyServerAddress=
ProxyServerPort=

[UTServerAdmin.UTServerAdmin]
AdminUsername=admin
AdminPassword=admin

[IpDrv.HTTPDownLoad]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True

[WindowPositions]
GameLog=(X=96,Y=154,XL=512,YL=256)
ConfigPageRenderer=(X=5,Y=96,XL=516,YL=280)
ConfigPageDetail=(X=5,Y=96,XL=516,YL=280)
ConfigPageFirstTime=(X=5,Y=96,XL=516,YL=280)
WizardDialog=(X=135,Y=68,XL=530,YL=436)
ConfigPageSafeMode=(X=5,Y=96,XL=516,YL=280)
Preferences=(X=448,Y=238,XL=352,YL=512)
ConfigPageDriver=(X=5,Y=96,XL=516,YL=280)
Preferences.Split=173

[UTMenu.UTMenuBotmatchCW]
Map=dm-level1.pb
GameType=BotPack.DeathMatchPlus
MutatorList=
bKeepMutators=False

[Engine.StatLog]
LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT.exe
LocalBatcherParams=
LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html
WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe
WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT
WorldStatsURL=http://www.netgamesusa.com
LocalLogDir=../Logs
WorldLogDir=../NetGamesUSA.com/ngWorldStats/logs
bWorldBatcherError=False

[UMenu.UMenuRootWindow]
GUIScale=1.000000
LookAndFeelClass=UMenu.UMenuBlueLookAndFeel

[UTMenu.UTConsole]
SpeechKey=86
SavedPasswords[0]=
SavedPasswords[1]=
SavedPasswords[2]=
SavedPasswords[3]=
SavedPasswords[4]=
SavedPasswords[5]=
SavedPasswords[6]=
SavedPasswords[7]=
SavedPasswords[8]=
SavedPasswords[9]=
RootWindow=UMenu.UMenuRootWindow
MouseScale=0.600000
ShowDesktop=True
bShowConsole=False
UWindowKey=IK_None

[UWindow.WindowConsole]
ConsoleKey=192

[Botpack.UTIntro]
CityIntroHUDClass=
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

[Botpack.LadderNewGame]
CityIntroHUDClass=
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

[Pinball.ball]
LaunchSpeed=0.000000
AngledLaunch=True
BumperForce=2000.000000
SpinVelocity=7500.000000
BallGravityY=4000.000000
BallGravityZ=28000.000000
Absorption=0.65
SpecialMode=0
UpwardMomentum=0.360000
MaxVelocity=10000.000000
SpecialCount=0.000000

[Pinball.PBPlayer]
MaxBalls=3

[PBBase.EntryGameInfo]
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False

[Engine.Pawn]
bNeverSwitchOnPickup=False

[PBBase.SinglePlayer]
bNoMonsters=False
bHumansOnly=True
bCoopWeaponMode=False
bClassicDeathMessages=True

[PBMenu.pbmMapList]
MapKeys[0]=59838
MapKeys[1]=56421
MapKeys[2]=0
MapKeys[3]=0
MapKeys[4]=0
MapKeys[5]=0
MapKeys[6]=0
MapKeys[7]=0
MapKeys[8]=0
MapKeys[9]=0
MapKeys[10]=0
MapKeys[11]=0
MapKeys[12]=0
MapKeys[13]=0
MapKeys[14]=0
MapKeys[15]=0
MapKeys[16]=0
MapKeys[17]=0
MapKeys[18]=0
MapKeys[19]=0
MapKeys[20]=0
MapKeys[21]=0
MapKeys[22]=0
MapKeys[23]=0
MapKeys[24]=0
MapKeys[25]=0
MapKeys[26]=0
MapKeys[27]=0
MapKeys[28]=0
MapKeys[29]=0
MapKeys[30]=0
MapKeys[31]=0

[Engine.pbmMapList]
MapKeys[0]=54531
MapKeys[1]=89920
MapKeys[2]=94414
MapKeys[3]=97407
MapKeys[4]=90040
MapKeys[5]=43902
MapKeys[6]=86126
MapKeys[7]=86898
MapKeys[8]=84744
MapKeys[9]=0
MapKeys[10]=0
MapKeys[11]=0
MapKeys[12]=0
MapKeys[13]=0
MapKeys[14]=0
MapKeys[15]=0
MapKeys[16]=0
MapKeys[17]=0
MapKeys[18]=0
MapKeys[19]=0
MapKeys[20]=0
MapKeys[21]=0
MapKeys[22]=0
MapKeys[23]=0
MapKeys[24]=0
MapKeys[25]=0
MapKeys[26]=0
MapKeys[27]=0
MapKeys[28]=0
MapKeys[29]=0
MapKeys[30]=0
MapKeys[31]=0

[Engine.LevelInfo]
bHighDetailMode=True
bLowRes=False
PlayerNames[0]=
PlayerNames[1]=
PlayerNames[2]=
PlayerNames[3]=
effectsDetail=0.670000
hope this prooves that its using the ut engine
go to 3dfiles.com and download the 16 meg demo. [img]images/smiles/icon_eek.gif[/img]
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Postby adidas on Wed May 23, 2001 2:05 am

I believe you without the .ini, it's just that I never heard of a pinball game on the Unreal engine, and I didn't know if you meant that it just looked like it was, or if it really is on the Unreal engine. I guess I know now!

I looked it up on Google, and got some screenshots, it looks good.
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Postby raptor red on Wed May 23, 2001 3:08 am

sorry about that adidas, but i figured that if i posted that it would proove that its using that engine. if you get it, go to xcheater and get the trainer to unlock all the tabels. man there some awesome looking tables in the game. and run it in 32 bit color. [img]images/smiles/icon_eek.gif[/img]
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Postby raptor red on Wed May 23, 2001 9:08 am

i couldnt get it to run [img]images/smiles/icon_eek.gif[/img]
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Postby adidas on Wed May 23, 2001 5:31 pm

While we're on the subject of pinball, what do you think of PinMAME?

I haven't tried to many tables yet, but a couple of them were pretty good.
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Postby were on Wed May 23, 2001 6:09 pm

ah, the lazy days of summer


favorite game=final fantas2, tough digimon2 for the psx is gettin there...
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Postby Damian on Wed May 23, 2001 6:22 pm

I never entered mine into the frey.

My favourite game of all time is proably Super Mario World (SNES) damn can that game keep you up.

Mario 64 is up there too as well as games such as DynaBlaster (GB) Project X (Amiga) The Secret Of Monkey Island (ALL except the latest one (PC)) of course the SF2 series (various) and I almost forgot an absolutely brilliant game my favourite on the Gaystation, Castlevania Symphony Of The Night.

There are of course many more but I can't seem to think of any, I bet there are some great ones I missed out but I will add them if/when they pop up. Oh yes Panzer Dragoon Zwei and Guardian Heros for the Saturn were great as well, almost forgot Sonic! (All) damn. Just thought of another, Yoshi's Island (SNES). And another! Xexex arcade! One of the most beautiful 16 bit games I have ever seen and probably the best shoot em up too!

[ 23 May 2001: Message edited by: DamianMoran ]

[ 23 May 2001: Message edited by: DamianMoran ]
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Postby Silverhaze on Wed May 23, 2001 11:13 pm

Rather than talk about pinMAME here I thought I'd start a thread in the PCGames/Applications board so we can discuss it further.

I was wondering when somebody was gonna mention that.
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Postby were on Fri May 25, 2001 10:06 pm

i love castlevania for the psx, though it was one tough game to find...
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Postby adidas on Fri May 25, 2001 10:26 pm

I didn't even know they had Castlevania for PSX, I'd like to play that one. It has to be better than that over-hyped Dracula X for TurboGrafx16
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Postby raptor red on Sat May 26, 2001 2:01 am

well the psx version was basically the saturn version with a couple of things removed from it. [img]images/smiles/icon_eek.gif[/img]
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Postby adidas on Sat May 26, 2001 8:37 am

My favorite older games:

Contra - NES
Double Dragon 3 - NES
Castlevania 3 - NES

Atari - Don't get me started!!! I'm an Atari freak!!


<UL TYPE=SQUARE>Pitfall
Circus Atari
Breakout
Pac-man
Ms. Pac-man
Donkey Kong
Mario Bros.
H.E.R.O.
Rampage
Double Dragon (yes, for Atari!)
Enduro
Pole Position
Breakout
Dig-Dug
Centipede
Missle Command
Solaris
Atlantis
Demon Attack
Asteroids
</UL>

Donkey Kong Country - SNES
Killer Instinct - SNES
Street Fighter II Turbo - SNES

Some of the Atari games, I have to admit, were listed only for nostalgic purposes. I don't play all of them anymore, but at the time I enjoyed playing those games more than I enjoy playing most Dreamcast games now.
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Postby Pdaimaoh on Sat May 26, 2001 5:05 pm

uhh more like the saturn version is the PSX version with more stuff (timeline)

also, castlevania for the Duo RULES! it's the last true castlevania game! maybe that GBA version will be cool, too

the PSX one, Symphony of the Night, plays a LOT like metroid (with more equipment)

really great game, still
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